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MOA SEASIDE: THE PAD

MOA SEASIDE: THE PAD

A Roblox experience owned by Pinoy Likha.

Social & hangoutENMall of AsiaSocial HangoutRoleplay

MOA SEASIDE: THE PAD is a social-hangout experience created on July 29, 2023. The game records 187 concurrent players, 13,274,533 lifetime visits, and 148,939 favorites. It maintains a 95 percent like percentage. The title draws inspiration from the Mall of Asia Seaside area.

Description (written by the developer; not a statement by this register)

Mall of Asia Seaside Inspired Game Join the Group and Official Server Report any bugs/issues. Open for feedback and suggestions Devs: Eggxn0g, CAMUTIH, Vundang, revloper, TokZeus, Vinceloper Tags: MOA Seaside, The PAD, MOA Eye, Rides, Tip Jar, Donate, Carry, Bike Rental, Roses, Filipino hangout, Pinoy Hangout, Vibe, Make Friends, Chill, Light Sticks, Plushies, Lato-Lato, Swords, Bikes, Glow Sticks, Slushies

Last updated by the developer 21 Aug 2026, 13:17 UTC.

87
playing (measured 21 Aug 2026, 20:54 UTC)
13,316,566
lifetime visits
95%
liked (50,149 👍 / 2,571 👎)
149,813
favourites (11.3 per 1k visits)
29 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

87282184.510 August 2026 — 282 players21 August 2026 — 87 players10 August 202621 August 2026
2 measurements spanning 11 days, net -195. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–311 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5487-195
10 Aug 2026, 15:19282first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,329,473 · 0.00% win
Welcome to THE PARK · welcome219,735 · 0.00% win
PINOY LIKHA MEMBER · other47,971 · 0.00% win
Met the Owner · social12,220 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9513 August 2026 — 95 % liked21 August 2026 — 95 % liked23 August 2026 — 95 % liked2 September 2026 — 95 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:3895no change
23 Aug 2026, 18:3495no change
21 Aug 2026, 20:5495no change
13 Aug 2026, 18:3495first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.