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[☀️BEACH PARTY🏖️] POINT OF NO RETURN.

[☀️BEACH PARTY🏖️] POINT OF NO RETURN.

A Roblox experience owned by Wasted Time Studios.

AdventureENnarrativetime-managementmulti-ending

Description (written by the developer; not a statement by this register)

Welcome to Dorthpeck, a town full of various unique characters where nothing ever goes wrong. You have ONE DAY to do anything you want, even reaching new secret quests and endings. Whatever you do, do not oversleep. (This game is in it's early stages. More content and endings will be added overtime! A QOL update is currently in the works.) Controls: Phone menu - M (PC), DPad Down (XBOX), Phone Button (Mobile) Toggle sprint - Shift (PC), B button (XBOX), Sprint Button (Mobile) Skip dialogue - E (PC), X button (XBOX), Skip button (Mobile) Sleep at the hotel to skip time! Brought to you by Wasted Time https://www.roblox.com/groups/33685508/Wasted-Time-Studios (NOTE: This game acts like it kicks the player out at times. This is almost never the case, but rather a visual thing.) (NOTE B: All badges in this game are awarded AFTER their animation plays. If you leave as the animation is playing you may not receive the award.) (NOTE C: Have fun!) Join our server to report any bugs.

Last updated by the developer 24 Jul 2026, 23:34 UTC.

1
playing (measured 10 Aug 2026, 21:49 UTC)
377,745
lifetime visits
89%
liked (3,962 👍 / 500 👎)
21,184
favourites (56.1 per 1k visits)
29 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:493first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome39,617 · 100.0% win
NO MOORE · other21,873 · 0.00% win
FREED · other13,430 · 0.00% win
THE GAME NAME · other6,726 · 0.00% win
WEBS OF SORROW · other3,793 · 0.00% win
EXTRAS!!! EXTRAS!!! EXTRAS!!! · other2,954 · 0.00% win
Certified Spider Food · other1,688 · 0.00% win
Pest Control · other1,180 · 0.00% win
EVIL CAT. · other1,034 · 0.00% win
Death's Resolution · other1,005 · 0.00% win
Famine's Harvest · other754 · 0.00% win
War's Judgement · other683 · 0.00% win
Conquest's List · other540 · 0.00% win
Real Gourmet · other486 · 0.00% win
Find The Coneys · collection466 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked4 September 2026 — 89 % liked14 September 2026 — 89 % liked24 September 2026 — 89 % liked4 October 2026 — 89 % liked14 October 2026 — 89 % liked24 October 2026 — 89 % liked14 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 03:1589no change
14 Oct 2026, 03:0889no change
4 Oct 2026, 03:0789no change
24 Sept 2026, 03:0689no change
14 Sept 2026, 01:3289no change
4 Sept 2026, 01:3189no change
24 Aug 2026, 23:3289no change
14 Aug 2026, 23:1989first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.