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Club Swervo 18+

Club Swervo 18+

A Roblox experience owned by Club Swervo.

Social & hangoutENmusicsocial hangoutdance

Club Swervo 18+ is a social-hangout experience created on July 30, 2023. The game has accumulated 737,448 lifetime visits and 2,945 favorites. It maintains an 81% like percentage. Currently, zero users are playing the experience. The description highlights features such as dance floors, DJ elements, and various social commands for interaction within the virtual environment.

Description (written by the developer; not a statement by this register)

🎤 Welcome to Club Swervo: Where the Beats Never Stop! 🎧 💬 Commands: /view - View the entire dance floor. ⚠️ Disclaimer: Swervo is a fun, virtual hangout experience and is not affiliated with any real-world events or creators. ⚠️ 📌 Tags: Club, DJ, music, party, challenge, 20v1, simulator, fun, social, hangout, dance, wardrobe, casual, competition, host, Salon de Fiestas, La Kantina Vibe, Step up, Club Baja

Last updated by the developer 8 Aug 2026, 13:11 UTC.

0
playing (measured 10 Aug 2026, 21:17 UTC)
737,448
lifetime visits
81%
liked (1,086 👍 / 254 👎)
2,958
favourites (4.0 per 1k visits)
30 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Aura TimeKilling
1,300 R$
Aura DarkRoger
900 R$
Aura WhiteWings
900 R$
Aura RedWings
900 R$
Aura WaterBubbleTrio
900 R$
Aura Atomic
900 R$
Aura Saiyan
900 R$
Aura RainbFlame
900 R$
Aura RedHeartFire
900 R$
X2 Level
350 R$
VIP
350 R$
X2 Cash
220 R$
Money Gun
150 R$
Protest Sign
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Club Swervo! · welcome10,142 · 0.00% win
Meet The Owner · other828 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked3 September 2026 — 81 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 20:0281no change
24 Aug 2026, 18:0381no change
14 Aug 2026, 18:0081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.