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Hold it in [HORROR]

Hold it in [HORROR]

A Roblox experience owned by Awful Games Experiences.

HorrorENsurvival horrorjumpscarebedroom

Description (written by the developer; not a statement by this register)

You suddenly wake up at 1 am, the growing urge to pee, only thing is you're way too scared to go.. The thought of going to the bathroom overtakes your mind. You become overwhelmed by the thought of the deformed, overgrown Monsters that linger in the dark coming to get you. As an effort to cancel out the urge to go, you stay at your bedroom and attempt to go through the night staring.. waiting. How will you manage these things you call 'Monsters'. Can you get through the night or will you let the 'monsters' accept your faith and take over you..? ⚠️JUMPSCARES⚠️ Objective: Stay in bed through the night as you wait for 6 am to finally go to the bathroom. Overcome the night and win. Indie horror game by Dummy/Brawlstars13th Join the group here for updates and stuff: https://www.roblox.com/groups/32779633 Tags: Scariest horror game, Scariest Game, Apeirophobia, Horror, Clown , 3 am, Horror game, Scariest Game, Scary, Scary game, Scary Horror game, Horror game , vhs ,fnaf, creepy

Last updated by the developer 10 Mar 2025, 08:17 UTC.

0
playing (measured 11 Aug 2026, 01:02 UTC)
358
lifetime visits
94%
liked (16 👍 / 1 👎)
48
favourites (134.1 per 1k visits)
30 July 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Devi's Hour · other111 · 0.00% win
Winner · progression89 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.