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The Crumbling Tower of Batter

The Crumbling Tower of Batter

A Roblox experience owned by Make a Cake.

MinigamesENtower defenseasymmetric multiplayerphysics-based destruction

Description (written by the developer; not a statement by this register)

Welcome to The Crumbling Tower of Batter! In this game, one player is selected as the Destroyer! The Destroyer's goal is to shoot any player on the tower before they are able to reach the button! Be careful, cause your actions may aid the survivors! The survivors must trick the destroyer in knocking down the tower so they're able to reach the button! As the Destroyer, select from a variety of props to use like cars and dump trucks, to noobs and cake to secure victory! Credits: Devi - Programming, General Map Design thebenster - Programming AlexSzubka - Map Design MsDatzky - Modelling ajw - Moral Support, I guess.

Last updated by the developer 1 Jun 2026, 19:43 UTC.

0
playing (measured 10 Aug 2026, 15:21 UTC)
3,659
lifetime visits
94%
liked (102 👍 / 7 👎)
200
favourites (54.7 per 1k visits)
30 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

We are the Cake Tower! · welcome2,456 · 0.00% win
A Sweet Demise · other1,669 · 0.00% win
Kevin (The Destroyer) · progression426 · 0.00% win
Bang! · other414 · 0.00% win
Another Brick in the Wall · progression397 · 0.00% win
I wonder, what's this green button do? · secret247 · 0.00% win
Grand Slam! · other65 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9418 August 2026 — 94 % liked28 August 2026 — 94 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 05:3594no change
18 Aug 2026, 05:3494first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.