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🍼 ESCAPE BABY CRAZY’S MANSION! (OBBY)

🍼 ESCAPE BABY CRAZY’S MANSION! (OBBY)

A Roblox experience owned by Mega Easy Studios.

ObbyENobstacle courseescape roomhorror theme

🍼 ESCAPE BABY CRAZY’S MANSION! (OBBY) is an obby experience created on 2023-08-01. It has accumulated 11,192,838 lifetime visits and 489,529 favorites. The title holds a 71% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

Baby Crazy wants to be your friend. PRIVATE SERVERS ARE FREE!! PLAY WITH YOUR FRIENDS If you enjoyed this game please leave a like and favorite :D

Last updated by the developer 18 May 2026, 11:29 UTC.

0
playing (measured 10 Aug 2026, 16:23 UTC)
11,192,838
lifetime visits
71%
liked (881 👍 / 356 👎)
489,572
favourites (43.7 per 1k visits)
1 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:231first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BECOME BABY CRAZY!
350 R$
DOUBLE JUMP!
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge! · welcome5,503,089 · 0.00% win
Winners Badge (EASY) · progression681,208 · 0.00% win
First Place (EASY) · progression85,304 · 0.00% win
Winners Badge (HARD) · progression21,618 · 0.00% win
First Place (HARD) · progression14,763 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7113 August 2026 — 71 % liked2 September 2026 — 71 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:3671no change
13 Aug 2026, 19:3371first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.