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Clicking Simulator 2.0

Clicking Simulator 2.0

A Roblox experience owned by 505 TEAM | Roblox.

Description (written by the developer; not a statement by this register)

😈Добро пожаловать в Clicking Simulator 2.0😈 НОВАЯ ИГРА ОТ SpeedGames ⚠️Данная игра ещё не закончена, в следствии чего она м0жет значит3льно измениться, а сервера иногда будут выключатся. Код: Update(не работает) 🔥Н0вый код после 20 лайков ------------------------------------------------------------------------------------------ - ❤Обезательно ставь игре лайк! - 👀 Обезательно подписывайся на разработчика игры! - 😒 Ты знал(а) то что игра находится в бета-тестирование, и может багаться и выключатся!

Last updated by the developer 3 Nov 2023, 07:28 UTC.

0
playing (measured 17 Sept 2026, 13:38 UTC)
801
lifetime visits
92%
liked (12 👍 / 1 👎)
5
favourites (6.2 per 1k visits)
1 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 13:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DONATE
100 R$
VIP
100 R$
Vip
100 R$
Egg
99 R$
Egg
99 R$
DONATE
50 R$
+250 pet storage
49 R$
x2 COINS
49 R$
1+ equit pet
39 R$
x2 coins
29 R$
Speed
25 R$
x2 gems
19 R$
DONATE
10 R$
x2 speed
10 R$
DONATE
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hello World · welcome9 · 0.00% win
x2 COINS · other0 · 0.00% win
Hello world! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.