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Gravity Playground

Gravity Playground

A Roblox experience owned by Woblox :3.

Sandbox & buildingENphysicshangoutragdoll

Gravity Playground is a sandbox-building experience created on 2023-08-01. The game has accumulated 1,957,187 lifetime visits and holds 5,481 favorites. Currently, zero users are playing. The title maintains a 76% like percentage. Features include ragdoll toggling and sprint mechanics.

Description (written by the developer; not a statement by this register)

🖼️ NEW Classic BIOME! 🤣 MEMES 🔥 2X SPRINT GAMEPASS 🧰 Bug Fixes Game is better played with friends. Hangout on the floor, the walls, the ceiling you can hangout anywhere. Press F to toggle Ragdoll

Last updated by the developer 12 Jul 2024, 14:11 UTC.

0
playing (measured 11 Aug 2026, 01:52 UTC)
1,957,187
lifetime visits
76%
liked (1,380 👍 / 442 👎)
5,481
favourites (2.8 per 1k visits)
1 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🏃SPRINT (2.5x Speed)
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Tester · other1,128,168 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked3 September 2026 — 76 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:2276no change
14 Aug 2026, 09:3876first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.