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FireTech's Products

FireTech's Products

A Roblox experience owned by FireTech Industries.

OtherEN

Description (written by the developer; not a statement by this register)

Australians are not welcome here.

Last updated by the developer 8 Aug 2026, 01:06 UTC.

0
playing (measured 11 Aug 2026, 05:16 UTC)
11,458
lifetime visits
91%
liked (75 👍 / 7 👎)
115
favourites (10.0 per 1k visits)
1 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:160first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to the shop! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.516 August 2026 — 90 % liked5 September 2026 — 91 % liked5 October 2026 — 91 % liked16 August 20265 October 2026
3 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 22:3491no change
5 Sept 2026, 22:0391+1
16 Aug 2026, 22:0290first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.