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Ready Set Draw! 🎨

Ready Set Draw! 🎨

A Roblox experience owned by DuoBlock.

MinigamesENdrawingminigamecreative

Description (written by the developer; not a statement by this register)

📜 NEWS: This game is a new release! We are still actively updating and tweaking as we go! Thank you for your patience! Welcome to Ready Set Draw! 🎨 🖌️ Play a drawing minigame where you draft together quick sketches to get more ❤️ likes than the competition! 💸 Spend your coins on podiums, dances, particles, and more to come! 🥇 Test your artistic skills against your friends, and show off your creative power! Join our group for special perks, and turn on notifications to hear about the newest updates! 🔔 Controls 🕹️ 1 to 7 are all assigned to a specific tool! ⬅️ Undo: Ctrl + Z ➡️ Redo: Ctrl + Y ❤️ Like Ready Set Draw? Leave a 👍 and ⭐ to show your support! We support all keyboard & touch devices 🎮

Last updated by the developer 8 Jun 2026, 06:36 UTC.

0
playing (measured 10 Aug 2026, 14:01 UTC)
441,644
lifetime visits
93%
liked (1,667 👍 / 126 👎)
22,694
favourites (51.4 per 1k visits)
2 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
320 R$
Tools Plus
240 R$
Double Coins
150 R$
More React Slots
150 R$
More Layers
129 R$
Colors Plus
129 R$
Supporter
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ready, Set, Draw! · other258,829 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 September 2026 — 93 % liked4 October 2026 — 93 % liked14 October 2026 — 93 % liked24 October 2026 — 93 % liked3 November 2026 — 93 % liked14 August 20263 November 2026
7 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Nov 2026, 01:5393no change
24 Oct 2026, 01:5293no change
14 Oct 2026, 01:5193no change
4 Oct 2026, 01:4993no change
14 Sept 2026, 00:1793no change
24 Aug 2026, 22:1893no change
14 Aug 2026, 22:0693first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.