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🎈Amy's Birthday Party🎈 - Story

🎈Amy's Birthday Party🎈 - Story

A Roblox experience owned by SM 스튜디오.

Story & narrativeENstoryyoutuber IPmultiple endings

Amy's Birthday Party is a story-narrative Roblox experience created on August 2, 2023. The game features selectable endings and challenges. It has accumulated 1,489,891 lifetime visits and 912 favorites. The current like percentage stands at 76. No players are currently active.

Description (written by the developer; not a statement by this register)

🔮Various Challenges🔮 💎Soft Quality💎 😎Interesting Story😎 📘3 selectable endings📘 🍰Amy's Birthday Party at the Moving House🍰 🍊Story game featuring youtuber "Ordinary Boyfriend"🍏 What's going to happen at Amy's birthday party? 🎈TAG: AMY, MASTER, COMMON BROTHER, YOUTUBE, YOUTUBER, FANGAME, GREEN PIG, TOOTH MONSTER🎈

Last updated by the developer 15 Jun 2025, 04:41 UTC.

0
playing (measured 10 Aug 2026, 15:45 UTC)
1,489,891
lifetime visits
76%
liked (461 👍 / 146 👎)
918
favourites (0.6 per 1k visits)
2 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

괴물이 되세요!
299 R$
영웅이 되세요!
255 R$
무지개 카펫
250 R$
오징어 게임 요원이 되어보세요 [할인!]
210 R$
검
199 R$
스피드코일
150 R$
치유 코일
150 R$
영희가 되세요!
149 R$
모종삽
129 R$
블록시에이드
99 R$
프론트맨이 되세요!
99 R$
손전등
59 R$
곰돌이
50 R$
블록시콜라
45 R$
구급상자
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank you for visiting! · welcome625,562 · 95.2% win
Final Choice · other22,169 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked13 September 2026 — 76 % liked14 August 202613 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Sept 2026, 14:3676no change
14 Aug 2026, 12:1876first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.