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Chromakopia Obby [UPD]

Chromakopia Obby [UPD]

A Roblox experience owned by THE ESTATE SALE.

ObbyENmusic-themedTyler, the Creatorobstacle course

Chromakopia Obby [UPD] is an obby experience created on 2023-08-02. The game has accumulated 3,825,829 lifetime visits and 34,879 favorites. It holds a 66% like percentage. Currently, zero users are playing. The experience is categorized under the obby genre.

Description (written by the developer; not a statement by this register)

Chromakopia, 8th album based obby All songs written, produced and arranged by Tyler Okonma |UPDATE|: - MADE FINAL STAGE LONGER - MOVED RESET STATS IN TROLL UI - ADDED MORE SONGS - JUMPSCARE ALL Tags: Tyler, the creator Tyler the creator, TTC, Igor, flower boy, obby, easy obby, chromakopia, chromakopia obby, Chromakopia, Frank ocean, Music

Last updated by the developer 19 Mar 2025, 23:54 UTC.

0
playing (measured 10 Aug 2026, 18:02 UTC)
3,825,829
lifetime visits
66%
liked (12,043 👍 / 6,114 👎)
34,836
favourites (9.1 per 1k visits)
2 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Chromakopia Carpet
108 R$
Flower boy Coil
49 R$
Chromakopia coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Chromakopia Obby · progression1,796,915 · 0.00% win
BEAT THE GAME · progression20,284 · 0.00% win
??? · other8,318 · 0.00% win
BEAT THE GAME TWICE · progression514 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.