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Training Center

Training Center

A Roblox experience owned by Ander4D's Hangout.

OtherENeducationtsrtraining

Description (written by the developer; not a statement by this register)

📝 This is the official TSR Studio Training Center 📝 Training here are hosted for all players who to be trained. Join the center to get the Trainee role! __ 🗓️ Session Times: NOTE: If a training is not occurring during the training times, no active host is available to host. Please make sure you are in our communications server to get active update on trainings. Trainings is only happening on Sundays. If you can’t join during these times, please open a ticket in our communications server so we can let you start early. Every Sundays: 9AM PST 4PM PST 7PM PST Every Fridays: 8PM PST

Last updated by the developer 18 Feb 2025, 15:13 UTC.

0
playing (measured 12 Aug 2026, 22:05 UTC)
797
lifetime visits
67%
liked (2 👍 / 1 👎)
2
favourites (2.5 per 1k visits)
3 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BIG
45,000 R$
headless
31,000 R$
donate
10,230 R$
Donate
1,760 R$
donate
1,705 R$
donate
100 R$
ADC25
50 R$
Donation
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Badge 1 · other0 · 0.00% win
Badge 2 · other0 · 0.00% win
Badge 3 · other0 · 0.00% win
Badge 5 · other0 · 0.00% win
Badge 4 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.