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ArrowZ

ArrowZ

A Roblox experience owned by Fresh Devs.

ArrowZ is a Roblox experience created on November 29, 2017. The game has accumulated 5,341,173 lifetime visits and 56,278 favorites. Currently, zero players are active. The title holds a 53% like percentage. No specific genre classification is recorded in the available data.

Last updated by the developer 23 Apr 2022, 04:18 UTC.

0
playing (measured 10 Aug 2026, 22:38 UTC)
5,341,173
lifetime visits
53%
liked (7,355 👍 / 6,480 👎)
56,276
favourites (10.5 per 1k visits)
29 November 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vision Hax
399 R$
VIP
199 R$
Health Regen
150 R$
Elite Charging
100 R$
2x Coins
100 R$
More Votes
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome6,723,181 · 0.00% win
Meet a Dev · other2,632 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5314 August 2026 — 53 % liked24 August 2026 — 53 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:0453no change
14 Aug 2026, 01:0353first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.