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[NEW!] Fire Force Battlegrounds

[NEW!] Fire Force Battlegrounds

A Roblox experience owned by force battlegroundz.

Fighting & PvPENanimefightingfire force

Description (written by the developer; not a statement by this register)

PRE ALPHA ⭐ Thumbs Up(Like) and Favourite this game for more updates! Play as your favourite fire force character and battle other players. 🎮 Supports ALL devices (PC, MOBILE, CONSOLE) 💻CONTROLS: Q - DASH / RAGDOLL CANCEL F - BLOCK LEFT CLICK - PUNCH W - RUN G - AWAKEN B - EMOTE 💥 Game inspired by The Strongest Battlesgrounds and DBZ Battlegrounds. Please join the community server for more updates and! 💥 🎁 Recent Code: Release! ⚠️ This game is still in early development, so a lot can still be improved! ⚠️

Last updated by the developer 18 Jun 2026, 19:43 UTC.

0
playing (measured 11 Aug 2026, 06:46 UTC)
439,093
lifetime visits
65%
liked (864 👍 / 472 👎)
3,266
favourites (7.4 per 1k visits)
3 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Server+
399 R$
VIP Infernal
299 R$
Early Access
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing during the game's development! · welcome242,280 · 0.00% win
You met... a developers.... · other297 · 0.00% win
10 kill streak · progression224 · 0.00% win
Infernal Killer · other171 · 0.00% win
25 kill streak · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.