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[🍦NEW] Ice Cream Merge Tower Tycoon

[🍦NEW] Ice Cream Merge Tower Tycoon

A Roblox experience owned by Cubeworks Interactive.

TycoonENmergetycoonice cream

Description (written by the developer; not a statement by this register)

🍦Welcome to Ice Cream Tower Merge Tycoon!🍦 • Buy Ice Creams! 🍨 • Merge Ice Creams! 🍧 • Make a lot of money! 💰 • Grind to get on top of the leaderboards! 🏆 • Do obbies for gems! 🎁 • Buy Boosts with gems! ⚡ • Have fun!! 😊 🎁 Use code “LAUNCH” For gifts! 📦 Join our Roblox group for a permanent 1.5x Boost for Boxes! This game is made for you, with love, by the Cubeworks Interactive Development Team 💕. We hope you enjoy playing it as much as we enjoyed making it. Thank you for your support and feedback. You are awesome! 🌟

Last updated by the developer 15 Jul 2026, 14:57 UTC.

0
playing (measured 16 Aug 2026, 22:00 UTC)
12,926
lifetime visits
82%
liked (32 👍 / 7 👎)
1,224
favourites (94.7 per 1k visits)
4 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 22:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
395 R$
Auto Deposit
250 R$
2x Money
150 R$
Auto Collect
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tier 1 · welcome9,987 · 0.00% win
Tier 5 · progression1,631 · 0.00% win
Tier 10 · progression286 · 0.00% win
Tier 20 · progression0 · 0.00% win
Tier 15 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8216 August 2026 — 82 % liked26 August 2026 — 82 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 22:0182no change
16 Aug 2026, 22:0182first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.