SpookyHaven 🏡RP
A Roblox experience owned by Mine Studios 1.
HorrorENhorrorescapesurvival
SpookyHaven 🏡RP is a horror experience created on 2023-08-05. It has recorded 8,388,502 lifetime visits and 42,010 favorites. The game holds a 33% like percentage. Currently, zero users are playing. The description highlights escape mechanics and jump scares within a haunted town setting.
Description (written by the developer; not a statement by this register)
😱 ESCAPE from Scary at 3:00 AM! 🕒 Can you survive the terrors lurking in Darkhaven at 3:00 AM? 🕒 Strange noises, eerie shadows, and spine-chilling surprises await around every corner! 🏃 Run, hide, and escape the horrifying entities stalking you. 🕵️ Explore the dark secrets hidden within the haunted town. 💀 Challenge your courage in the ultimate test of escape. ⚠️Comeback in 24 hours for haunted event. 🔥 Features: Terrifying jump scares! Creepy, atmospheric gameplay! Secrets and mysteries to uncover! 👍 Like the game for more updates and scarier challenges! 🎮 Are you brave enough to face the horror of 3AM? Play now... if you dare! 👻 Tags: Horror, Scary, 3AM, Haunted, Survival, Brookhaven, Mystery, Creepy, Escape, Jump Scares, Ghost, Paranormal, Dark, Secret, Thriller, Adventure, Fear, Terrifying, Spooky, Halloween
Last updated by the developer 17 Nov 2025, 13:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.