SKIBI [HORROR]
A Roblox experience owned by monkey game productions.
HorrorENSkibidi ToiletHorrorEscape Room
SKIBI [HORROR] is a horror experience created on 2023-08-06. It has recorded 1,838,555 lifetime visits and 19,703 favorites. The current like percentage stands at 65. Zero users are playing now. The game involves finding plungers and escaping a toilet entity.
Description (written by the developer; not a statement by this register)
👍 3,000 Likes = BOSS FIGHT Your the cameraman, find SKIBI in a rundown bathroom, is there an escape? UPDATE LOG: 2023-11-10 - Added 16 different badges you can obtain, fixed major bugs You may need to join a VIP server which is free, for it to be updated on your end. Join the communications server and message me to give suggestions or report bugs! 😵 How To Play: 🔑 Use Keys To Open Doors And Find All 16 Plungers! 🚽 Try Not to Die From The SKIBI Toilet 🎁 Use Ur Coins In the Shop To Get Gadgets To Help Escape 🏆 Once You Have All 16 Plungers You Can Escape SKIBI 💖 Join our Group And Like The game For +1 Life 🪀 Tags: Survival, Roleplay, Adventure, Story, Skibi, Skibi Toilet, Toilet, Skibid, Horror, Camera, Cameraman, Camera man, SKIBI [HORROR], Skibiti , Skibiti Horror, Skibidi Toliet
Last updated by the developer 19 Sept 2025, 15:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.