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Growing Simulator

Growing Simulator

A Roblox experience owned by SFinc.

SimulatorENclickeridlegrowth

Growing Simulator is a simulator experience created on 2017-11-29. The game has accumulated 1,191,636 lifetime visits and 11,215 favorites. It holds a 67% like percentage. Currently, zero users are playing. The description notes the game is no longer being developed and credits TimeOverseer18 as scripter and Archidian as builder.

Description (written by the developer; not a statement by this register)

You just click to grow. This game is no longer being developed. Or so I thought. 🤔 Try this game: https://www.roblox.com/games/1156786172/Running-Simulator-CLASSIC Credits: TimeOverseer18 - Scripter Archidian - Builder 📰----New Features----📰 - New Map - New Global Leaderboards - More fun!

Last updated by the developer 25 Oct 2025, 18:43 UTC.

0
playing (measured 10 Aug 2026, 18:46 UTC)
1,191,636
lifetime visits
67%
liked (3,766 👍 / 1,828 👎)
11,213
favourites (9.4 per 1k visits)
29 November 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AutoFarm BETA
500 R$
+5 Multiplier
200 R$
+4 Multiplier
150 R$
+3 Multiplier
100 R$
+2 Multiplier
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Visited! · welcome332,131 · 0.00% win
1 Resurrection · progression13,301 · 0.00% win
5 Resurrections · progression2,815 · 0.00% win
You met Unlimited_25 · social2,562 · 0.00% win
You Met TimeOverseer18 · other1,751 · 0.00% win
You Met SpaceClumsy · other1,128 · 0.00% win
10 Resurrections · progression1,117 · 0.00% win
25 Resurrections · progression374 · 0.00% win
50 Resurrections · progression244 · 0.00% win
75 Resurrections · progression202 · 0.00% win
100 Resurrections · progression185 · 0.00% win
You Met DifferentDeveloper · other160 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6714 August 2026 — 67 % liked3 September 2026 — 67 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:1867no change
14 Aug 2026, 14:0667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.