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A Roblox experience owned by 【DNG】罗布洛克斯神神秘秘组织.
SportsZHice skatingphysics-basedcommunity created
Description (written by the developer; not a statement by this register)
本游戏是一款基于易拉罐的游戏 不要试图穷抬杠 希望大伙能好好地溜冰 后面忘了 哦对了2024/11/16之后不再更新此场景 --Game Design/策划: @DJAceTayy --Scripter/脚本: @saonianpiaoie --Map & Models/地图和建模: @DJAceTaffy,@saonianpiaoie,@gaogo_zaima --Sound Design/声音支持: @DJAceTaffy,@saonianpiaoie,@gaogo_zaima,和b站众多创作者吗。
Last updated by the developer 27 Feb 2026, 14:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 15:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.