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[NEW FREE LIMITED] 1% FINISH

[NEW FREE LIMITED] 1% FINISH

A Roblox experience owned by Highest Games.

OtherENlimited item giveawayparkour racesabotage mechanic

[NEW FREE LIMITED] 1% FINISH is an other genre Roblox experience created on 2023-08-07. The game has accumulated 8,238,780 lifetime visits and 22,627 favorites. It currently has 0 players online. The title holds a 90% like percentage. The description indicates gameplay involves climbing ladders and avoiding sabotage, with tags including parkour, race, and simulator.

Description (written by the developer; not a statement by this register)

🪂 Free LIMITED you just need to win 30 UGCWins, if you leave the game your lost all UGCWins good luck :D ⭐Can you go up? ⚠️Other players will try to sabotage you as you climb up the ladders, be careful! The round will reset every 20 rounds, make it to the top first to sabotage others! ✨ Premium Members get a Regen Coil for FREE! 👟 Join our GROUP "Highest Games" for FREE Speedy Boots! Tags: Colorful, Super, Speed, Fun, Purple, Parkour, Race, Run, Victory, Win, Faster, Platformer, Clicker , Simulator , Pets , Grimace , Ice Cream

Last updated by the developer 12 Jan 2024, 20:49 UTC.

0
playing (measured 10 Aug 2026, 14:38 UTC)
8,238,780
lifetime visits
90%
liked (81,357 👍 / 8,976 👎)
22,618
favourites (2.7 per 1k visits)
7 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
249 R$
Speed Coil
199 R$
Gravity Coil
99 R$
Boom Box
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 😡 · welcome3,403,716 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9013 August 2026 — 90 % liked23 August 2026 — 90 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:3790no change
13 Aug 2026, 21:3690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.