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Smile Ops [v1.2.8]

Smile Ops [v1.2.8]

A Roblox experience owned by terrible game studio.

ShooterENVRPlaytestIchor/Obby mechanics

Description (written by the developer; not a statement by this register)

game is currently restricted to playtesters and those who wasted money only vr supported to view sneak peaks and changelogs, view social links premium benefits include 1.5x ichor gained per sublevel and per obby soul ops by @OyunKlavuzu. pm 6:06 by @Smiling_Winner and @Cheese127.

Last updated by the developer 4 Jul 2026, 05:39 UTC.

0
playing (measured 11 Aug 2026, 23:16 UTC)
2,134
lifetime visits
83%
liked (29 👍 / 6 👎)
41
favourites (19.2 per 1k visits)
7 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access
555 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A Fate of No Return · welcome131 · 0.00% win
Ichor Collector · collection124 · 0.00% win
Ichor Reaver · progression124 · 0.00% win
Ichor King · other124 · 0.00% win
The Beginning of The End · progression33 · 0.00% win
Ego's Peak · other23 · 0.00% win
All Light Fades Away · other12 · 0.00% win
Excessive Screen Time · other6 · 0.00% win
A FEARFUL EXPERIENCE · progression5 · 0.00% win
One with the Universe · progression0 · 0.00% win
Badge #2151763789 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.