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[☀️ SUMMER] Swift Shopping

[☀️ SUMMER] Swift Shopping

A Roblox experience owned by Swift Shopping Corporation.

RoleplayENsupermarketjob simulationroleplay

Swift Shopping is a Roblox roleplay experience created on August 7, 2023. The game features supermarket mechanics including product purchases and self-checkouts. As of the data collection, it has 657,748 lifetime visits, 4 concurrent players, 3,765 favorites, and a 76% like percentage.

Description (written by the developer; not a statement by this register)

👋Welcome to Swift Shopping! This is an existing supermarket as of June 2023. Our V3 has existed since July 2024. 🍎You can buy products like drinks and food, you can use self-checkouts to pay and see our banks! 👜If you become staff, you could work in Customer Service, Manuals, and Self Checkouts and attend sessions to get promotions! Credits: Barriers - Swift Products Manual Checkouts & Self Checkouts - JSM Doors - Whitehill Meeting Board & Lighting - Emerson Firewall Shutters - record Shelves - Java Coffee Machine and Headset, CafePOS, Nametag - easyPOS EAS - Direct Retails Solutions Any kind of furniture - From our Development team Tags: Shopping, Job, Checkouts, Manual, Self, Update, RP-Game, Store, Supermarket, Updates V1, V2, easter update, Products, Food, Drinks, Freshy, Active staff, Pay

Last updated by the developer 10 Aug 2026, 09:20 UTC.

4
playing (measured 10 Aug 2026, 16:46 UTC)
657,748
lifetime visits
76%
liked (1,171 👍 / 367 👎)
3,999
favourites (6.1 per 1k visits)
7 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:468first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PERMANENT] Double Worker Points
599 R$
[FASTER] 2x Restock Tool
399 R$
Shift to Sprint
149 R$
Hoverboard
99 R$
Selfie Stick
99 R$
Boombox Gamepass
89 R$
[PRE-ORDER] Scan & Shop
60 R$
Rainbow Nametag
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Swift Shopping V3! · other166,082 · 0.00% win
Summer Scavenger · collection145 · 0.50% win
Intern Supervisor · other29 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:0076no change
14 Aug 2026, 18:5376first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.