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Pet Race

Pet Race

A Roblox experience owned by Game Group BD.

SimulatorENpet collectionclicker mechanicrebirth system

Pet Race is a simulator experience created on 2023-08-07. The game has accumulated 24,225,132 lifetime visits and 1,103,479 favorites. It maintains a 92% like percentage. Currently, zero users are playing. The title focuses on racing mechanics and pet collection within the simulator genre.

Description (written by the developer; not a statement by this register)

🐾 Welcome to Pet Race! 🏁🔥 🏃 Race to the finish line in under 2 minutes and earn wins to boost your speed! ⚡ Click to get faster and rebirth to unlock new areas and pets! Can you become the ultimate racer? 🏆✨ 🚀 New Updates: 🐾 3 New Costumes 🥚 Egg Event 🐶 5 New Pets 🆕 New Codes Added 🔓 Premium Benefit: +15% Speed! 🚀 👍 20k Likes Goal for new codes and updates! ⭐ 1M Favorites Goal to unlock special in-game rewards! 🎁✨ Tags: Pet Race, Speed, Simulator, Parkour, Victory, Win, Colorful. 📌 Like 👍 and Favorite ⭐ the game to help us hit our goals! 😊💖

Last updated by the developer 19 Aug 2025, 14:25 UTC.

0
playing (measured 10 Aug 2026, 15:17 UTC)
24,225,132
lifetime visits
92%
liked (13,510 👍 / 1,190 👎)
1,103,436
favourites (45.5 per 1k visits)
7 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Lucky
749 R$
Super Lucky
499 R$
+3 Pet
249 R$
VIP
249 R$
Lucky
199 R$
Triple Hatch
179 R$
x2 Wins
149 R$
Auto Clicker
149 R$
x2 Click
149 R$
Speed Up
99 R$
+1 Pet
79 R$
+50 Storage
49 R$
Auto Rebirth
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome15,531,442 · 0.00% win
First Pet · collection3,515,420 · 0.00% win
Invite Friend · social3,408,350 · 0.00% win
Beach · other2,979,241 · 36.4% win
Candy · other1,122,739 · 0.00% win
Forest · other969,346 · 0.00% win
Ocean · other756,865 · 0.00% win
Techno · other604,055 · 0.00% win
Void · other516,929 · 0.00% win
Princess · other411,553 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:0692no change
13 Aug 2026, 16:0192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.