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Seraph's End

Seraph's End

A Roblox experience owned by Project Mоon.

OtherENnarrativeminimaliststory-driven

Description (written by the developer; not a statement by this register)

Despite our promises, here I am following your footsteps.

Last updated by the developer 11 Mar 2026, 17:25 UTC.

0
playing (measured 30 Aug 2026, 16:08 UTC)
14,811
lifetime visits
88%
liked (184 👍 / 24 👎)
268
favourites (18.1 per 1k visits)
7 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 16:080first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8830 August 2026 — 88 % liked9 September 2026 — 88 % liked19 September 2026 — 88 % liked9 October 2026 — 88 % liked30 August 20269 October 2026
4 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Oct 2026, 16:1688no change
19 Sept 2026, 16:1588no change
9 Sept 2026, 16:0988no change
30 Aug 2026, 16:0888first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.