[INDEV] R6 Shooter
A Roblox experience owned by Lil Bacon's Gang!.
ShooterENshootertacticalin-development
Description (written by the developer; not a statement by this register)
This experience is currently non-functional as the code is getting a major re-write. Just a testing ground for things to come. R6 Shooter in development (will be UNIT 23) Basic Controls: N / DPAD Up: Nightvision V / DPAD Down: Drone -- > F / Right Trigger / Tap: Mark w/ Drone B: Toggle Minimap Gun Controls Q / RMB / Left Trigger: ADS R / ButtonX: Reload T / DPAD Left: Check Ammo -- > Can also be done automatically by attempting to reload while full. Y: Cycle through gun sights Sprinting is a toggle on touch devices.
Last updated by the developer 15 May 2026, 01:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 04:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.