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HOOP PROVINCE (BETA)

HOOP PROVINCE (BETA)

A Roblox experience owned by a-Droit.

SportsENbasketballsportscareer mode

HOOP PROVINCE (BETA) is a sports experience created on 2023-08-09. It has accumulated 1,541,944 lifetime visits and 6,407 favorites. The title holds an 85% like percentage. Currently, zero users are playing. The description highlights basketball gameplay, career modes, and various updates including new effects and outfits.

Description (written by the developer; not a statement by this register)

Welcome to Hoop Province! A game where you can become the best basketball player in Roblox! Meet new people, break ankles, achieve the most points, you name it! Play 1v1's up to 5v5's And Battle Against The Best! Enter career To Get special rewards and earn the trophy! NEXT UPDATE AT 5,000 LIKES and 5,000 FAVOURITES UPDATE 8: 5 Green Effects 3 New banners Builds + Save Slots New Casual Gamemode Revamped Skateboard Gameplay Revamp Better Cartoon Effects 1 New Mascot 31 New Outfit Items Streak + Record Hider 5 New Careers Case Duplicate Rewards Lobbing/Alley-oops Game Screens Custom Ankle Break Sounds + More Coming Later Today Premium Benefits: Reflective Jacket Item! $2000 Daily! 1 Free Daily Spin! Raining Money Intro! Give a 👍like and favorite for more updates! Use Code: REV4MP and Join Adriot For An Extra Daily Spin! https://www.roblox.com/groups/32899582/a-Droit#!/about Tags: Hoop Province, BasketBall, Hoopz, Parody, Hoop, B-Ball, Net, Basketball, Basketball

Last updated by the developer 29 May 2026, 16:04 UTC.

0
playing (measured 10 Aug 2026, 20:08 UTC)
1,541,944
lifetime visits
85%
liked (5,203 👍 / 931 👎)
6,406
favourites (4.2 per 1k visits)
9 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$
Top Emotes
325 R$
Code List
299 R$
More Contracts
250 R$
CUSTOM ANKLE BREAK SOUNDS
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome611,278 · 50.0% win
Youve Dunked · other114,595 · 0.00% win
First Win · progression100,810 · 0.00% win
OVR 99 · other4,415 · 0.00% win
Found Him? · secret1,410 · 0.00% win
Donated · other72 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:0285no change
14 Aug 2026, 12:0185first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.