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(LEGACY) ST | East West Line (EWL)

(LEGACY) ST | East West Line (EWL)

A Roblox experience owned by [ST] Singapore Transportations.

SimulatorENtrain simulationSingapore MRTdriving

Description (written by the developer; not a statement by this register)

THIS IS A LEGACY GAME, SO NEW CONTENT WILL NOT BE ADDED. Welcome to East West Line, a [ST] Singapore Transportations group. TIPS: Drive carefully and follow all the signals. If you derail, delete your train immediately. You are suggested to use a higher-end device (Laptop, PC) for a better experience Trains will delete after 200 seconds INFO: -You may finally drive without having to join our Roblox group! -Do not ask for anything unless given permission. -Do not enter the driver's cab while commuting. -Credits to original owners for the escalators. -This game currently have five stops, from Jurong East to Commonwealth. There will be more in future updates, so stay tuned! TO CHANGE TEAMS: -Click on the 'UNHIDE FOR TEAM CHANGER' button to retrieve the team changer to become driver. Built by sgtransports. Please support this game by liking it! (Shutdown = update)

Last updated by the developer 20 Jun 2026, 13:13 UTC.

0
playing (measured 10 Aug 2026, 21:31 UTC)
124,917
lifetime visits
68%
liked (237 👍 / 112 👎)
576
favourites (4.6 per 1k visits)
9 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Priority for training pass
15 R$
Donate to us!
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played EWL! · welcome29,049 · 88.9% win
You played for more than 30 minutes at once! · other1,322 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6815 August 2026 — 68 % liked4 September 2026 — 68 % liked24 October 2026 — 68 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 13:3768no change
4 Sept 2026, 10:3668no change
15 Aug 2026, 09:0368first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.