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The Classic Tower Archive

The Classic Tower Archive

A Roblox experience owned by The Classic Tower Archive.

Tower defenseENtower defensenostalgiaEToH

Description (written by the developer; not a statement by this register)

The long awaited Grand Skyline has finally released! Proceed to the airstrip in District 1, board the plane and fly off to the Grand Skyline! Welcome to The Classic Tower Archive, a collection of classic-inspired towers to emulate the feeling of old EToH. With a wide range of towers to choose from, you are bound to find something you enjoy. Sit back, bask in the nostalgia, and enjoy your time playing TCTA :)

Last updated by the developer 28 Jul 2026, 01:20 UTC.

0
playing (measured 14 Aug 2026, 11:08 UTC)
8,506
lifetime visits
82%
liked (53 👍 / 12 👎)
135
favourites (15.9 per 1k visits)
9 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 11:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Helicopter Tool
750 R$
Coil Tool
150 R$
Donate :)
100 R$
Joobi's Gummies
89 R$
Tpose
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played The Classic Tower Archive! · welcome644 · 0.00% win
Beat the Tower of Blue Ease · progression345 · 0.00% win
Bon Voyage! · progression282 · 0.00% win
Beat Can Be A Tower · other258 · 0.00% win
Beat the Tower of Wonder Ground · progression149 · 0.00% win
Beat the Tower of Jolly Amusement · progression130 · 0.00% win
Beat the Tower of Shattered Ego · progression95 · 0.00% win
Beat the Tower of Veni, Vidi, Vici · progression95 · 0.00% win
Find the Friday Night room · secret80 · 0.00% win
Beat the Steeple of Simple Objectives · progression76 · 0.00% win
Beat the Steeple of Calming Progression · progression65 · 0.00% win
Beat the Tower of Wanting Annoyance · progression59 · 0.00% win
Beat the Tower of Insanely Tall Heights · progression51 · 0.00% win
Beat the Tower of Qoueo · progression45 · 0.00% win
Beat the Steeple of Candy Bucket · progression44 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.517 August 2026 — 81 % liked27 August 2026 — 82 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 13:0682+1
17 Aug 2026, 13:0481first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.