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[Free Beta] Treasure Hunt Simulator

[Free Beta] Treasure Hunt Simulator

A Roblox experience owned by ggs | Good Games Studios.

SimulatorENsimulatortreasure huntpets

Description (written by the developer; not a statement by this register)

Ahoy, adventurers! Set sail for a thrilling journey to unearth hidden treasures! 🏴‍☠️💎 Features: 🕹️ Dig Deep: Use your trusty shovel to build your fortune! 💰 Coin Quest: Discover treasures, collect coins, and become the richest hunter around! 🐾 Pets Galore: Choose from a variety of pets to aid your hunt. Each pet boosts your abilities in unique ways! ⚙️Upgrade and Excel: Improve your gear to dig faster, hit harder, and find treasure like a pro. 👑Solo or 🤝Squad: Team up with allies or compete for the top spot on the leaderboards. Embark on your quest for glory. The hunt begins now!

Last updated by the developer 26 Sept 2025, 21:53 UTC.

0
playing (measured 14 Aug 2026, 09:18 UTC)
2,027
lifetime visits
96%
liked (55 👍 / 2 👎)
34
favourites (16.8 per 1k visits)
9 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 09:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Resourceful
1,599 R$
8x Hatch
999 R$
Lucky
399 R$
3x Hatch
299 R$
Magnet
199 R$
Auto Hatch
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester · other292 · 0.00% win
Beta Tester · welcome224 · 0.00% win
I'm basically famous 🤩 · social211 · 0.00% win
Unearthed · other74 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.