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Star Wars: Citadel Challenge (NEW UPDATE 1.3)

Star Wars: Citadel Challenge (NEW UPDATE 1.3)

A Roblox experience owned by radiance games.

ShooterENStar WarsTactical ShooterCapture the Flag

Description (written by the developer; not a statement by this register)

Welcome to Star Wars: Citadel Challenge [RELOADED]! The Citadel Challenge stands before you and your fellow clone soldiers to conquer. Plan your attack and explore tactics of interest in order to succeed. Blast B1, B2, and BX battle droids with your squad, and capture the Citadel flag to earn points. Purchase armor and new weapons with your earnings. [NOTE] Eight players only in a server, this may change in the future. VIP servers are completely free. Version: 1.3

Last updated by the developer 4 Nov 2025, 03:52 UTC.

0
playing (measured 12 Aug 2026, 10:36 UTC)
15,960
lifetime visits
90%
liked (156 👍 / 18 👎)
279
favourites (17.5 per 1k visits)
10 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Arc Troopers I
650 R$
Republic Commandos I
650 R$
Arc Troopers II
600 R$
Bad Batch Armor Pack
550 R$
Phase 1 Commanders Armor pack
550 R$
Republic Commandos II
450 R$
Phase 2 Commanders
200 R$
Z6 Rotary Blaster
150 R$
Engineer Clone Armor
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome4,769 · 100.0% win
YOU FINISHED THE CITADEL · progression1,742 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.