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Click Simulator!

Click Simulator!

A Roblox experience owned by Enduring Games.

SimulatorENclickerpet collectionsimulator

Click Simulator! is a simulator experience created on 2023-08-11. It has recorded 11,740,427 lifetime visits and holds 24,172 favorites. Currently, one user is playing. The experience maintains a 93% like percentage. The description indicates gameplay involves collecting pets, trading, and discovering worlds.

Description (written by the developer; not a statement by this register)

A clicker simulator where you can collect, trade, & buy pets, discover new worlds, and climb the leaderboards! 💰 Click for coins and gather gems! 🥚 Hatch eggs! 🐾 Collect powerful pets! 🗺️ Discover islands and worlds! 🏆 Climb the leaderboards! ✔️ Trade and make friends! Premium Benefits: 💎 Free Spin Every Day 🪙 +25% Coins 🍀 +10% Luck

Last updated by the developer 9 Jun 2026, 23:52 UTC.

1
playing (measured 10 Aug 2026, 15:17 UTC)
11,740,427
lifetime visits
93%
liked (19,687 👍 / 1,445 👎)
24,167
favourites (2.1 per 1k visits)
11 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:171first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Triple Hatch
799 R$
VIP
399 R$
Fast Auto Clicker
299 R$
Fast Hatch
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🐈 Team Cat! · other1,568,793 · 17.4% win
🐕 Team Dog! · other1,329,697 · 8.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9313 August 2026 — 93 % liked23 August 2026 — 93 % liked2 September 2026 — 93 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:1893no change
23 Aug 2026, 19:1793no change
13 Aug 2026, 19:1693first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.