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Escape Mr. Slender (Scary Obby)

Escape Mr. Slender (Scary Obby)

A Roblox experience owned by Z's Obbys.

ObbyENSlendermanHorrorObby

Description (written by the developer; not a statement by this register)

Welcome To Escape Mr. Slender (Scary Obby), A Secret Tip is that if you Keep Running Mr. Slender Cant Catch You, reach the end to get to the VIP Obby and be a winner, and get the best items in the game and ,Beware of Mr. Slender and have fun :) 👍 Thumbs up if you enjoyed the game! ⭐ Favorite if you really enjoyed the game! 🎉 Finish for a special surprise! 🎉 Tags: Horror, Scary, Escape, Slenderman, Slender, Mr, Sir, Maze, VIP, Admin, Best Game, Popular, Free, Climb, Stairs, 2000, Easy, Obby, Parkour, Escape, Rage, Fun, Parkur, Morphs, Free, happy, gears, admin, escape, infinite, fall, Parkour, Obby, Fun, Easy, Parkour Obby, Obstacle Course, Rainbow, Colorful, VIP, Admin, Ladder, Oby, Prison, PrisonLife, Jail, Roblox, Console, Xbox, Phone, Computer, Tablet, Pc, Ladders, Hard, Difficult, Run, Horror, Scary.

Last updated by the developer 19 Dec 2024, 14:28 UTC.

0
playing (measured 11 Aug 2026, 13:46 UTC)
1,008
lifetime visits
83%
liked (5 👍 / 1 👎)
9
favourites (8.9 per 1k visits)
12 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
649 R$
Flying Rainbow Carpet
499 R$
Lazer Gun
349 R$
Grapple Gun
275 R$
Speed Coil
149 R$
Speed Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome815 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.