Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPDATE 2] Void Escape Universe

[UPDATE 2] Void Escape Universe

A Roblox experience owned by DaN Timelines Group.

AdventureENescape roomobstacle coursehorror

Description (written by the developer; not a statement by this register)

Welcome to Void Escape Universe Mode the Game : Hard Current Chapter : 33 Update 2 is finally out : - New Extra Button - Revamped Button - Extended Maps - Upgraded Places like hotel, terrain, road, building.. - New Ziplines Link & Credit : - Button Icon was actual made by Crazyblox (as inspired) - Zipline was actual made by Crazyblox (including animation) - function button created by crazyblox The Next Map : Hunting Plane Escape In the Map : Void Escape Universe Lasted the Map/Lasted Season : Room Flood Escape Ruins/Season 3 Thanks for the playing/record Make Sure Like and Follow this game right now! Way is getting continue Timeline... Start : Void Escape Universe, End/Completed : ???

Last updated by the developer 8 Apr 2026, 12:08 UTC.

0
playing (measured 12 Aug 2026, 19:22 UTC)
417
lifetime visits
100%
liked (9 👍 / 0 👎)
8
favourites (19.2 per 1k visits)
12 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 19:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Escaped Chapter 33 · progression93 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10021 August 2026 — 100 % liked21 October 2026 — 100 % liked21 August 202621 October 2026
2 measurements spanning 61 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Oct 2026, 15:38100no change
21 Aug 2026, 15:01100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.