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Obby (Battle field)

Obby (Battle field)

A Roblox experience owned by Hola a todos y a todas.

ObbyENobstacle coursebattlefieldupdate log

Description (written by the developer; not a statement by this register)

Update 4:15 Added: Clasic event don't work with event Update 4:25 Added: Battlefield mode

Last updated by the developer 10 May 2026, 21:52 UTC.

0
playing (measured 23 Aug 2026, 13:15 UTC)
567
lifetime visits
100%
liked (2 👍 / 0 👎)
2
favourites (3.5 per 1k visits)
12 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 13:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
500 R$
Rocket gamepass
100 R$
carpet gamepass
100 R$
Gravity coil
100 R$
Catgun
50 R$
Tip
20 R$
Boombox
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Obby (Granny rework) · welcome30 · 0.00% win
You win! · progression17 · 0.00% win
You meet owner badge · social13 · 0.00% win
You back! (Fixes) · other13 · 0.00% win
You escaped the house (REWORK) · progression12 · 0.00% win
You enter doors · welcome12 · 0.00% win
You win doors! · progression8 · 0.00% win
You enter rooms · welcome7 · 0.00% win
you found 1 tix · collection5 · 0.00% win
You found tix 3 · collection5 · 0.00% win
You found tix 2 · collection5 · 0.00% win
You pass egg lvl · collection4 · 0.00% win
Granny Car Escape · other4 · 0.00% win
you found tix 4 · collection4 · 0.00% win
You found 5 tix · collection3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.