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🏙️Bandit City

🏙️Bandit City

A Roblox experience owned by Dynyx Games.

RoleplayENcop and robbercity simulationopen beta

Description (written by the developer; not a statement by this register)

🌴Welcome to Bandit City!🌴 🏙️The ultimate Roblox cop and robber game! Choose your path: be a daring robber, a vigilant police officer, or explore unique jobs like Gun Dealer, Delivery Worker, Mayor, or Medic. Shape the city's destiny today! ⚠️The game is now in open Beta! Tell us any feedback or bugs that you find by using the /feedback command! 🎮Controls - Run: [PC] - Shift [Xbox] - ButtonA - Crouch: [PC] - C [Xbox] - ButtonB

Last updated by the developer 7 Sept 2023, 17:32 UTC.

0
playing (measured 12 Aug 2026, 10:51 UTC)
1,006
lifetime visits
75%
liked (9 👍 / 3 👎)
10
favourites (9.9 per 1k visits)
13 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium
799 R$
Mayor
599 R$
SWAT
399 R$
Black Market Gun
399 R$
+75 Stash Slots
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rob the Bank · progression27 · 0.00% win
Buy your first car · collection18 · 0.00% win
Rob a ATM · other15 · 0.00% win
Rob the Jewelry Store · progression13 · 0.00% win
Get arrested · other9 · 0.00% win
Reach $1 Million · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.