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Combat Overload ( New DLC )

Combat Overload ( New DLC )

A Roblox experience owned by Grim and Turtle Community.

Fighting & PvPENcombatcolosseumdlc

Description (written by the developer; not a statement by this register)

-Inferno new Combat style -NEW GAMEPASS READ DESC OF IT -Colosseum -Revamped auras for curses Monkey

Last updated by the developer 7 Aug 2026, 05:05 UTC.

0
playing (measured 13 Aug 2026, 13:18 UTC)
290
lifetime visits
100%
liked (3 👍 / 0 👎)
1
favourites (3.4 per 1k visits)
13 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 13:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Itachi hehehe : )
333 R$
One punch COMBAT STYLE
250 R$
Dungeon of Souls
175 R$
Donation of Moles
99 R$
Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Combat Pro3 · 0.00% win
Combat Pro+1 · 0.00% win
Combat Pro++1 · 0.00% win
Combat Pro+++1 · 0.00% win
Combat God1 · 0.00% win
Combat God+0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.