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The Obby of Determination  [No Checkpoint]

The Obby of Determination [No Checkpoint]

A Roblox experience owned by RAID Family.

ObbyFRno checkpointdifficulty progressionbirthday event

Description (written by the developer; not a statement by this register)

🇫🇷 Ceci est un obby très compliqué car il n'a pas de checkpoint ! 5 level : Facile 🌄 Moyen 🛣 Dur 🌆 Difficile 💻 Impossible 🌋 Ce jeu a été crée pour l'anniversaire de Raid On Live 🎂 Crédit : LeVrai_RF, Kyblox, NathanStartingYT ✔️ 🇬🇧 This is a very complicated obby because it has no checkpoint! 5 level: Easy 🌄 AVERAGE 🛣 Hard 🌆 Difficult 💻 Impossible 🌋 This game was created for Raid On Live's birthday 🎂 Credit: LeVrai_RF, Kyblox, NathanStartingYT ✔️

Last updated by the developer 8 Nov 2025, 22:06 UTC.

0
playing (measured 11 Aug 2026, 01:22 UTC)
6,201
lifetime visits
91%
liked (41 👍 / 4 👎)
23
favourites (3.7 per 1k visits)
13 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome !! · welcome1,558 · 0.00% win
Dead · other1,462 · 0.00% win
Halloween 2023 ! · other303 · 0.00% win
Easy level · progression245 · 0.00% win
AVERAGE level · progression92 · 0.00% win
Hard level · progression70 · 0.00% win
Finished Badge · progression41 · 0.00% win
Difficult level · progression40 · 0.00% win
impossible level · progression24 · 0.00% win
Secret Badge ! · secret20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.