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Automated Armory

Automated Armory

A Roblox experience owned by Pepsi Production's.

Fighting & PvPENcombatrandomizationmelee/ranged

Description (written by the developer; not a statement by this register)

inspired by allusions and item asylum how chaotic could a game be when you mix randomization with weapons? well you can find out by playing! your goal is to get the most kills possible within a time frame using a melee, ranged, or miscellaneous item. PC ONLY, MOBILE WILL BE SUPPORTED EVENTUALLY.

Last updated by the developer 12 Mar 2026, 08:38 UTC.

0
playing (measured 13 Aug 2026, 20:02 UTC)
235
lifetime visits
100%
liked (4 👍 / 0 👎)
2
favourites (8.5 per 1k visits)
13 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 20:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

gilded tools [cosmetic]
110 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome20 · 0.00% win
Full Qliphoth Meltdown · progression9 · 0.00% win
Certified Pro · progression5 · 0.00% win
Ascension · progression2 · 0.00% win
Reign of Destruction · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.