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Bench Press Simulator

Bench Press Simulator

A Roblox experience owned by Skyrunner Simulators.

SimulatorENgymstrength trainingsimulator

Bench Press Simulator is a simulator experience created on 2023-08-14. It has accumulated 13,131,621 lifetime visits and 359,165 favorites. The game holds a 94% like percentage. Currently, zero users are playing. The description mentions training, competing against NPCs, unlocking worlds, and collecting pets.

Description (written by the developer; not a statement by this register)

🌟 Welcome to Bench Press Simulator! 💪 Train to get stronger! 🏆 Compete against NPCs to earn wins! 🌎 Unlock new worlds! 🐶 Collect pets! 💎 Premium benefits: +25% strength 🎁 Join Skyrunner Simulators for an exclusive pet and a +25% strength boost! https://www.roblox.com/groups/32701836/Skyrunner-Simulators 👍 Like the game for updates! 👥 Invite friends for a strength boost! This game was inspired by Deadlift Simulator and Push Simulator. [Tags] weight lifting simulator, get strong simulator, strength simulator, gym simulator, get buff, get muscles, muscle legends, get stronger every second, every second you get +1 muscle, +1 strength every second, +1 strong every second

Last updated by the developer 16 Mar 2026, 14:33 UTC.

0
playing (measured 10 Aug 2026, 14:31 UTC)
13,131,621
lifetime visits
94%
liked (6,525 👍 / 418 👎)
359,159
favourites (27.4 per 1k visits)
14 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Luck
599 R$
+4 Pet Equip
399 R$
+250 Pet Storage
299 R$
x2 Wins
299 R$
Increased Luck
299 R$
VIP
299 R$
Triple Hatch
249 R$
Auto Compete
249 R$
Instant Hatch
199 R$
+2 Pet Equip
199 R$
Hoverboard
199 R$
+100 Pet Storage
149 R$
Auto Hatch
149 R$
Speed Boost
79 R$
Teleport
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Defeated Noob · progression3,762,500 · 0.00% win
Defeated Nelson · progression3,567,227 · 33.3% win
Defeated Jacob · progression2,648,974 · 33.3% win
Defeated David · progression1,513,142 · 0.00% win
Defeated Nick · progression615,736 · 0.00% win
Defeated Gecko · progression321,550 · 0.00% win
Defeated Captain Rampage · progression256,777 · 0.00% win
Defeated Pirate King · progression189,512 · 0.00% win
Defeated Captain Squid · progression113,461 · 0.00% win
Defeated Sun Slayer · progression95,325 · 0.00% win
Defeated Gingerbread Man · progression73,978 · 0.00% win
Defeated Elf · progression56,763 · 0.00% win
Defeated Skeleton · progression56,351 · 0.00% win
Defeated Snowman · progression33,606 · 0.00% win
Defeated Frost Guard · progression22,202 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:4694no change
23 Aug 2026, 18:3794no change
13 Aug 2026, 18:3694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.