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(🚀NEW ZONE🚀) Click = 1 Jump Power

(🚀NEW ZONE🚀) Click = 1 Jump Power

A Roblox experience owned by G Random Games.

SimulatorENclickersimulatorpet collection

Description (written by the developer; not a statement by this register)

🌟 Welcome to Jump Clicker 🏆 Earn +1 Jump per second! ✨ Jump higher and higher! Race to the top! 🗺️ Unlock new worlds! 🥚 Hatch eggs! 🐶 Collect all pets! 🎁 Join "G Random Games" for FREE REWARDS! - 🐶 Free OP Pet! - 🐾 +1 Pet Equip!! Like and favorite if you enjoy the game! 👍 ⭐️ Tags: jump, roblox but every second you get +1 jump power, roblox but you get +1 jump every second, get jump, huge, massive, big, grow, every second, obby, obby tower, Simulator,Popular

Last updated by the developer 11 Jan 2024, 23:48 UTC.

0
playing (measured 10 Aug 2026, 20:23 UTC)
228,532
lifetime visits
97%
liked (1,547 👍 / 45 👎)
402
favourites (1.8 per 1k visits)
14 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
599 R$
VIP
299 R$
x3 Luck
299 R$
+4 Pet Equip
299 R$
Grapple Hook
199 R$
Speed Coil
199 R$
+2 Pet Equip
199 R$
x2 Jumps
199 R$
x2 Wins
199 R$
x2 Luck
149 R$
+100 Storage
119 R$
Auto Clicker
99 R$
+50 Storage
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome172,816 · 0.00% win
Unlocked Zone 1 · progression22,574 · 0.00% win
Unlocked Zone 2 · progression13,032 · 0.00% win
Unlocked Zone 3 · progression6,931 · 0.00% win
Unlocked Zone 4 · progression5,516 · 0.00% win
Zone 5 · progression105 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.