2 Player Teamwork Obby
A Roblox experience owned by MaddyFinnyBeary Studios.
ObbyENco-opparkourmulti-stage
2 Player Teamwork Obby is an obby experience created on 2023-08-14. It has accumulated 11,763,101 lifetime visits and 366,434 favorites. The experience holds an 81% like percentage. Currently, zero users are playing. The game features 13 stages including Museum, Volcano, and Space. It requires cooperative play to complete parkour puzzles.
Description (written by the developer; not a statement by this register)
👋🏻 Welcome to Two Player Teamwork Obby! Jump and unlock your way to the end of 13 beautiful parkour puzzles. Use logic to figure your way across each stage. Unlike regular obbies, you need at least one friend to complete stages! You must work together to make it to the end of the obby. Current Stages: 🖼️ Museum (Tutorial) 🌋 Volcano 🐫 Desert 🌴 Jungle 🚀 Space ♟️ Chess 👑 Medieval 🐟 Aquarium 🕹️ Retro (NEW!) 🧸 Daycare 🎄 Christmas 🐎 Farm ❄️ Frozen 👪 Join the MaddyFinnyBeary Studio's group and let us know what you want to see next! 💖 Made by Madpoint83, BV_RY, and FinPlain Tags: Colorful, Super, Speed, Fun, Obby, Parkour, Teamwork, Run, Victory, Win, Faster, Platformer, Clicker, Easy, Puzzle, Together, Escape, Adventure, Team, Parkour, Evil, Rich, Money, Team
Last updated by the developer 10 May 2026, 19:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:18 | 81 | no change |
| 23 Aug 2026, 19:16 | 81 | no change |
| 13 Aug 2026, 19:15 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.