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Build a Chocolate Store🍫

Build a Chocolate Store🍫

A Roblox experience owned by Play4ever Games.

TycoonENfactory simulationtycooncooking

Build a Chocolate Store🍫 is a tycoon experience created on 2023-08-14. It has recorded 1,863,789 lifetime visits and 13,608 favorites. Currently, six users are playing. The title holds an 89% like percentage. This data reflects the game's measured engagement metrics within the Roblox platform index.

Description (written by the developer; not a statement by this register)

Build your own chocolate factory and start crafting the sweetest treats in town! 🍬 Sell your chocolate, upgrade your machines, and grow your empire to become the ultimate chocolatier! ✨ 📈 Climb the leaderboards and prove you’re the best chocolate maker around! 🔥 🏆 Join our Roblox group for exclusive boosts and rewards! 🏆 👍 Like the game to support future updates and unlock more chocolatey fun! 👍 🎁 5% Cash boost for Premium Players ⭐ Play4ever - games you'll never want to stop playing ⭐

Last updated by the developer 2 Jul 2026, 23:00 UTC.

6
playing (measured 10 Aug 2026, 14:47 UTC)
1,863,789
lifetime visits
89%
liked (9,713 👍 / 1,232 👎)
13,656
favourites (7.3 per 1k visits)
14 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4711first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Collect Chocolate
595 R$
2x Production Speed
495 R$
Auto Sell Chocolate
395 R$
2x Sprint Speed (OP)
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU SAVED MRFEAST! · progression21,184 · 1.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:1789no change
14 Aug 2026, 10:1789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.