UGC Don't Talk
A Roblox experience owned by Pandos UGC.
MinigamesENugc limitedschallengeserver nuke mechanic
UGC Don't Talk is a minigame experience created on 2023-08-14. It has accumulated 3,501,472 lifetime visits and 7,576 favorites. The title holds an 89% like percentage. Currently, zero users are playing. The experience was developed by pzndo and 32_A1.
Description (written by the developer; not a statement by this register)
Complete the challenge to win the prize free ugc limited! There is a button where you can NUKE every server! This will RESET ALL timers in EVERY server. Join the group for special in-game benefits: https://www.roblox.com/groups/16077477/Pandos-UGC#!/about Created by: pzndo & 32_A1
Last updated by the developer 25 Oct 2025, 07:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 04:31 | 89 | no change |
| 14 Aug 2026, 04:30 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.