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Tower of Beach [BETA]

Tower of Beach [BETA]

A Roblox experience owned by GenZ Studio.

ObbyENTower of Hell cloneBeta testingObstacle course

Description (written by the developer; not a statement by this register)

THIS GAME STILL ON BETA, EXPECT MANY BUGS! ⭐ Please consider liking and favoriting the game for more updates, also join the BossKen DEV group for future perks! https://www.roblox.com/groups/32748606/GenZ-Studio 👨‍💻Developer: @BossKenDev 🖥️Progammer: @BossKenDev 🎓Game Master: @jpmaclin16 🎨UI Design: @BossKenDev 🔨Modeling: @BossKenDev 🐞Bugs Checker: Game Tester 👥Digital Distribution: GenZ Studio (roblox group) 💡Inspired By: "Tower of Hell"

Last updated by the developer 9 Feb 2025, 16:58 UTC.

0
playing (measured 12 Aug 2026, 01:05 UTC)
3,621
lifetime visits
96%
liked (64 👍 / 3 👎)
51
favourites (14.1 per 1k visits)
15 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double XP
715 R$
Double Gold
715 R$
VIP
429 R$
Fire and Smoke
143 R$
QuestionMarks
143 R$
Electricity
143 R$
RainbowCircles
143 R$
OutlinedCircle
143 R$
Star
143 R$
DollarSign
143 R$
Fire
143 R$
Watermelon
143 R$
Sparks
143 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome133 · 0.00% win
First Win · progression49 · 0.00% win
Rich Player · other11 · 0.00% win
VIP Member · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.