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The Prophecy of Witches

The Prophecy of Witches

A Roblox experience owned by Вewitched.

RoleplayENwitchesfantasyprophecy

The Prophecy of Witches is a roleplay experience created on 2023-08-15. It has 2,748,371 lifetime visits and 7,461 favorites. Currently, 21 users are playing. The game holds a 79% like percentage. Updates and codes are listed in the communications server.

Description (written by the developer; not a statement by this register)

Welcome to The Prophecy Of Witches! If you are experiencing lag, please decrease your graphics quality located in settings and/or enable optimization. All updates and codes are listed within the communications server.

Last updated by the developer 9 Aug 2026, 15:04 UTC.

21
playing (measured 10 Aug 2026, 18:20 UTC)
2,748,371
lifetime visits
91%
liked (10,514 👍 / 1,098 👎)
13,826
favourites (5.0 per 1k visits)
15 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:2023first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Inadu
1,000 R$
Hope
1,000 R$
Dahlia
950 R$
Freya
950 R$
Bonnie
850 R$
Davina
800 R$
Esther
800 R$
Mora Miserium
700 R$
Original Slayers
600 R$
The Originals
600 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Death's Trial · progression5,976 · 0.00% win
Eva · other884 · 0.00% win
Freya Skin · collection39 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

79918514 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 88 % liked23 September 2026 — 88 % liked3 October 2026 — 90 % liked13 October 2026 — 90 % liked23 October 2026 — 91 % liked2 November 2026 — 91 % liked14 August 20262 November 2026
8 measurements spanning 80 days, net +12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 06:5091no change
23 Oct 2026, 06:5091+1
13 Oct 2026, 06:4990no change
3 Oct 2026, 06:4890+2
23 Sept 2026, 06:4888no change
3 Sept 2026, 06:4688+9
24 Aug 2026, 06:4579no change
14 Aug 2026, 06:3879first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.