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Quiza (Logos)

Quiza (Logos)

A Roblox experience owned by NexiCraft.

Description (written by the developer; not a statement by this register)

🌟 Welcome to Quiza! ❓ Quiza is a guessing game focused on guessing the correct answer to move forward in the game. The logo doors range from a vast variety of topics such as cartoon characters, superheros, and many more! Invite your friends to help you through your journey! There are 300 unique stages you will have to get through in order to finish, can you do it? 🤯 Stuck on a stage? Purchase a skip so you can dive right back in to the awesomeness! 🚧 This game is in its Alpha stage and updates may be frequent. We hope you enjoy playing and have a great time! ❗ Join NexiCraft to keep upto date with potential updates and other upcoming projects! Founder: rottedlungs Special thanks to 8O8MPH for specific assets used tags: logos guessing obby guess gibberish difficulty fun hard difficult

Last updated by the developer 29 Mar 2025, 21:32 UTC.

0
playing (measured 6 Sept 2026, 13:00 UTC)
615
lifetime visits
87%
liked (13 👍 / 2 👎)
6
favourites (9.8 per 1k visits)
17 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 13:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BoomBox
220 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Quiza! · welcome236 · 0.00% win
You finished all 300 stages! · progression236 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.