Sans Vs Sans Multiverse
A Roblox experience owned by Los Sandos Hermanos.
Fighting & PvPENPvPSansFighting
Description (written by the developer; not a statement by this register)
NOTE: The base sans model and a few other models themselves were not made by me, I simply edited a base model to recreate certain characters. Sans vs Sans Multiverse Is a PVP Game based on a Multitude of OyunKlavuzu's Games (Mostly Sans Multiverse), Not everything in this game is accurate to Sans Multiverse so don't expect perfection, To earn any sort of stats in this game, You actually need to fight and take down players, You CAN be afk to get stats, It's just that you can only do it till Tier 3. Fighting in this game is very fast paced and It's also pretty easy to get stuff, If you deal the most damage on a player then you get the full reward, If you fight a player and someone deals more damage to them than you, You will get an assist kill which gives about 1/4 of the reward. Go play Sans Multiverse Here: https://www.roblox.com/games/3160283276/Sans-Multiverse READ THE RULES BEFORE PLAYING.
Last updated by the developer 6 Aug 2026, 19:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 04:00 | 70 | no change |
| 15 Aug 2026, 03:38 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.