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Zombie Breakout

Zombie Breakout

A Roblox experience owned by Breakout Games!.

SurvivalENsurvivalbase-buildingzombie-apocalypse

Description (written by the developer; not a statement by this register)

🧟 Survive, Build & Conquer! The city has been overrun by zombies... Can you take it back? What awaits you? – Fight endless hordes of zombies! 🧟 – Build and upgrade your own home! 🏠 – Turn zombies into biomass and expand your base! ♻️ – Clean the city and eliminate the undead! 🌆 – Defeat powerful bosses! 👹 – Collect awesome cars! 🏎️ – Unlock stronger and more powerful weapons! 🔫 – Earn money and become stronger! 💵 The more you play, the more you unlock! Can you become the ultimate zombie master? Leave a Like and add the game to your Favorites to support its development! 👍👍👍 Invite your friends and save the city together! ⭐⭐⭐🚀🚀🚀

Last updated by the developer 11 Aug 2026, 18:50 UTC.

0
playing (measured 11 Aug 2026, 19:01 UTC)
1,545
lifetime visits
83%
liked (29 👍 / 6 👎)
26
favourites (16.8 per 1k visits)
18 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
99 R$
+10 Inventory Slots
99 R$
+6 Inventory Slots
59 R$
Raw mass Magnet
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester · other469 · 100.0% win
Secret Badge · secret0 · 0.00% win
No name... · other0 · 0.00% win
zombies... · other0 · 0.00% win
Finish it! · progression0 · 0.00% win
Meet Owner the game · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.