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TOKIO HOTEL ! 2D Roleplay

TOKIO HOTEL ! 2D Roleplay

A Roblox experience owned by WORSHIP TOKIO HOTEL.

RoleplayENtokio hotelroleplayband

Description (written by the developer; not a statement by this register)

ITS BACK! If the game regains the original 90000+ visits, I will donate 1000 (or possibly more) robux to a random! Join the group for a chance. GAME ICON CREATED BY IAmCookieDD WELCOME TO TOKIO HOTEL ROLEPLAY (again!) This game isn't entirely in beta anymore, but there will still be a good amount of updates and more! Maybe even new morphs soon. THIS GAME IS THE FIRST EVER TOKIO HOTEL ROLEPLAY GAME IN ROBLOX, JOIN THE GROUP FOR MORE TH GAMES! In this game you can roleplay as your favorite band member, explore, or make friends! Stay tuned for any further updates (you can check on the in-game updates board), and let me know if there are any bugs. THE ORIGINAL GAME WAS CREATED BY ME ON 7/31/23 UNTIL IT WAS PUT UNDER REVIEW. ! SHUTDOWN/KICKED = UPDATE !

Last updated by the developer 4 Sept 2023, 02:27 UTC.

1
playing (measured 10 Aug 2026, 21:36 UTC)
295,509
lifetime visits
97%
liked (1,324 👍 / 47 👎)
3,120
favourites (10.6 per 1k visits)
19 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Become an Executionist
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9715 August 2026 — 97 % liked25 August 2026 — 97 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:3297no change
15 Aug 2026, 01:1697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.